Mastering Siege Decks in Tower Rush

Comments · 14 Views

Use spells predictively. If you loved this article therefore you would like to collect more info about tower rush generously visit our own web-site. Don't waste elixir saving a failed attack.

Siege players use massive artillery buildings—specifically the X-Bow or the Mortar—planted firmly on their own side of the map to snipe the enemy base from afar.


This article dives deep into the high-stress, high-reward world of Siege gameplay and how to construct the ultimate impenetrable fortress.


The Defensive Wall


Your sole objective is to protect that X-Bow at all costs; if it locks onto the enemy tower for even five seconds, the game is practically won.


You use these cheap troops as meat shields, physically blocking enemy tanks and assassins from ever touching your precious artillery.


  • Use spells predictively.
  • Don't waste elixir saving a failed attack.
  • It provides incredible defense and stalls the game until you can launch an offensive one.

The Mortar vs. The X-Bow


X-Bow decks are usually built around fast cycling, aiming to out-pace the opponent's heavy tanks so the X-Bow has a clear line of sight.


Because it is cheaper, it is less punishing if it gets destroyed, making Mortar decks slightly more forgiving and versatile.


Siege WeaponAttributesIdeal Strategy
The Machine Gun6 Elixir, fast firing, high overall DPSRequires absolute dedication to defending it; relies on out-cycling enemy tanks for a direct lock-on
Splash Artillery4 Elixir, slow firing, splash damageCan be used defensively to clear swarms, or offensively for slow, consistent chip damage over the whole match

The Most Hated Archetype


Playing a Siege deck is incredibly stressful; every match feels like a frantic puzzle of perfect placements and micro-interactions.


Welcome to the artillery division.



If you enjoyed this short article and you would certainly like to obtain even more information regarding tower rush kindly go to our own web-site.
Comments