The Best Hero Classes to Lead Your Tower Rush Army

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The 'Golden Knight' archetype excels at dashing through swarms. The 'Skeleton King' archetype relies on summoning backup.

Unlike standard cards, you generally only select one hero per deck, making that choice the most critical decision you will make.


Some commanders excel at bolstering massive swarms, while others act as unkillable, singular forces of nature.


Heavy Melee Commanders


Their active abilities usually involve a self-heal, a massive temporary shield, or a devastating close-range area attack.


Once a fully supported bruiser connects with the enemy tower, the game is usually over in a matter of seconds.


  • The 'Golden Knight' archetype excels at dashing through swarms.
  • The 'Skeleton King' archetype relies on summoning backup.
  • Never send the hero in blind.

The Ranged Support Class


These commanders usually sit safely behind your towers, picking off enemy troops from a massive distance.


When kept alive, a ranged hero can generate absurd amounts of positive elixir trades over the course of a match.


PowerTactical Usage
Stealth/InvisibilityUse to secure the final hit on a critical building
SpawningUse defensively to instantly surround and destroy a heavy tank

Mastering Your Main


Do not just blindly pick whichever commander is currently dominating the competitive meta.


Spend time practicing with each class in unranked modes to understand their specific timing and ability quirks.



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