Building a Spawner Deck in Tower Rush

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By filling your side of the map with passive buildings that constantly generate cheap units, you force the opponent to spend all their elixir simply trying to survive.


If you enjoy slowly suffocating your opponents and watching them panic as the map fills with your troops, this guide is for you.


Choosing Your Huts


The Goblin Hut is the absolute core of the strategy; it provides constant, annoying chip damage against the enemy tower while acting as a sturdy distraction for ground tanks.


You must stagger your building placements perfectly; never place two huts touching each other, or a single enemy Poison spell will destroy your entire engine.


  • It is too expensive and leaves you instantly vulnerable to a fast opposite-lane rush.
  • Protect your buildings at all costs.
  • If your Goblin Hut and Furnace spawn at the exact same millisecond, they will clump together and die to one spell.

Defensive Synergy and Spell Baiting


Cards like the Flying Machine or Dart Goblin are perfect because they can sit safely behind your wall of huts and snipe enemy attackers from a distance.


The final piece of the puzzle is a primary win condition that synergizes with the chaos; a Graveyard spell or a Royal Recruits drop works perfectly when the opponent is completely overwhelmed.


Spawner CardWhat it DoesThe Geometry
Goblin Hut (5 Elixir)Constant anti-air chip damage and spell baitSafely behind the Princess tower or deep in the corner
Furnace (4 Elixir)Splash damage pressure and swarm controlAggressively in the center to pull tanks and pressure the bridge

The War of Attrition


You are daring the opponent to break through an infinite wall of meat shields.


Build the city, protect the infrastructure, and watch the endless wave wash over them.



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