A level ten player facing a level twelve player starts the match at a massive mathematical disadvantage before a single card is even played.
Many players inadvertently stall their base progression by hoarding resources or ignoring the social systems of the game.
Gaining XP Through Upgrades
Every time you spend gold to increase a card's level, you are rewarded with a burst of experience points.
If your sole goal is to level up your king tower quickly, upgrading all of your low-level cards evenly is the most cost-effective method.
- Complete the specific tasks associated with each troop.
- Spells rely heavily on level interactions.
- Gold is the ultimate bottleneck for base progression.
The Guild Economy
Many players are stingy, refusing to donate cards because they want to hoard everything for themselves.
You are essentially converting cards you will never use into base hitpoints and currency.
| Card Rarity | XP Reward |
|---|---|
| Skeletons, Goblins | Consistent, reliable progression |
| Rare and Epic Cards | Only donate if you do not use the card |
The Margin of Victory
If your king tower was one level higher, it would possess several hundred more hitpoints, turning that loss into a win.
Never neglect your base progression; it is the silent protector that wins games.
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